![]() Type these in the barracks for clan tag to appear that color (game must be version 1. And even through the help room up to the Grenade Ammo. Laufenblitz (sprint faster) Faustblitz (lightning fist) Schnellblitz (faster reload) Schildblitz (electric shield) Kugelblitz (increased weapon damage). Places: The best places to go to are the help room, upstairs in the back, or through upstairs and down into the help room. Or the tag team, while one reloads the other shoots, then switch. Also, try splitting up, you two share half instead of all of them coming to you. With a shotgun, wait a few seconds for zombies to get in a line, then fire. Use dead bodies for fire to block the zombies (if you have the Flame Thrower). Never let your guard down with the headless walkers, they can still hit you. The Killer Challenges are the fourth set that come available as you progress through the game. When throwing a grenade LOOK FOR CRWLERS, they can survive a grenade. Call of Duty: World at War, also known as Call of Duty 5, employs a rank and challenge system to help your soldier gain experience points and levels as you progress through the game. Check for Random Weapon after every round (when past 5th round). ![]() Rebuild every single barricade (even the wall) when your in the help room. Strategies: Never look in the same window. In round 5-6 zombies should be coming through the wall in the basement. After round five, getting a Ray Gun should be easy. About round six, the zombies start to charge. ![]() Rounds: If you don’t buy the M1 Carbine, you should be able to go into some other place by round three. Random Weapon is $950 (worth it for Ray Gun or Flame Thrower). Opening the cabinet is $1500 and holds a Scoped Kar98k (not worth it). Much like Call of Duty: Modern Warfare, World at Wars multiplayer features a player progression system and multiple game modes. Grenade ammo is $200 (but each round you get two more). The Thompson is $1600.The M1897 Trench Gun is $1500. The Sawed-Off DBSG w/grip is $1200, like the DBSG. If you die, you still have your points, your just reduced back to a pistol (unless it’s one player). Now #3, #4, & #5 are partly from the random weapon cache. Or #4.Flame Thrower & Sawed-Off Double Barrel Shot Gun w/grip. Best classes are: #1.Double Barrel Shot Gun & BAR. Weapons: May pick anything except in the main room (unless it makes things easier in Round 1-4). Y, X, Y, Y, X, Y, X, X, Y - Unlock all campaign and challenge missions Call of Duty: World at War tips But given that "World at War" must compete with other quality first-person shooters like "Far Cry 2" and "Fallout 3," the next edition in the "Call of Duty" series may have some catching up to do.If you do this, you will get a ray gun on zombie mode (on other modes I would not know).įrom the War Room Options screen enter the following code. And there's the delightfully goofy "Nacht der Untoten" ( "Night of the Undead" ) - an unlockable mode in which players fend off hordes of Nazi zombies.Īfter the bar for first-person shooters was set so high by "Modern Warfare," perhaps Treyarch can be forgiven for creating a game that's merely good but not great. There is also the addition of the uniquely satisfying flame-thrower - equally good for clearing out underground bunkers and burning snipers out of palm trees. The artificial intelligence has been updated to differentiate between various enemies: The Japanese attack in death-courting banzai charges, while the Nazis are more methodical, firing from behind cover and fleeing when confronted with insurmountable odds. Treyarch did bring a few new wrinkles to the franchise. It's basically the same game with WWII window dressing. When you shoot the enemies their heads might explode, limbs might fly off. All the key elements of its predecessor are here, from the player rankings to the match styles to the "perks" system, which allows players to select special attributes and abilities.Īdditionally, "World at War" borrows its predecessor's game engine and controls, which gives its multiplayer mode a strikingly similar feel. I mean in COD WaW, the game developers had no problems with depicting actual war. Wisely, "World at War" stuck to a winning formula. However, what attracted players in droves to "Modern Warfare" was its dangerously addictive multiplayer mode. While "Modern Warfare" was populated by a number of colorful personalities, the character development just isn't present in "World at War." Treyarch splurged by hiring Kiefer Sutherland and Gary Oldman as voice talent, but none of their star power rubs off on their characters. Furthermore, the story is simply not as good.
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